Restore Neo Japan

Painting contest entry for the Restore Debris painting contest.  This is my entry. I wanted to go a little subtle with it. Restore is an amazing sculptor and I felt there is a lot here to work with as far as the sculpt goes.  I put a lot of work into the face making it look 80% real and 20% cartoon. The sculpt is already there having a smoothed look but at the same time some of the features are over emphasized.  The single milky eye was to give him a little character, to make him look a little like a weathered soldier that has come out of retirement.  I went a little simple with the body armor, just going with a sleek high gloss black with metallic finish to highlight some of the sharply sculpted curves and edges.  I added some matte grays and browns via dry brush to make the armor look a little weathered.  My thought was something along the lines of a still suit from Lynch’s Dune, an armored suit from Metal Gear, and unintentionally it looks a little like a “drift” uniform from Pacific Rim.  Overall I love the sculpt and really liked painting it up.
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ShogunSlinger

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Skukuteki in a new form.

Monster Food

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Several large food items, a pickle slice, gherkin, and bung, all carved from foam then coated in polyurethane and airbrushed.  Two other artists and myself worked on the sculpting of these and the paint was base coated by my friend and details were added by me with an air brush.

I am told these were used in a commercial although I do not know what for.

3-D Cartoon Hands

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Giant cartoon hands for a shoe store display.  Made from polyurethane, original molded from a 3-D print out.

NYC Call Box Fabrication

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I lent my skills to a fabrication studio for the construction of a NYC fire department call box replica.  Made of fiberglass, it will house a Play Station 4 gaming console and be used to entertain kids in a children’s hospital when it is finished.

The New Nightmare

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Currently in my webshop, three new one-off figures.

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Each glows in the dark and comes with a sword and extra sword arm.

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New York Comic Con 2014

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I will be at NYCC this year at the Kaiju Monster booth in “The Block” section of the main convention hall.  Kaiju Monster is booth number 406 so come check it out.

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I will be debuting two new figures that will be available starting Thursday.  Kid Ectoplasm: The Nightmare, and Lady Snowblade.

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Lady Snowblade is my first female figure for sale. She comes with a glow in the dark ghost Daruma.

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Kid Ectoplasm comes with an extra right arm and sword, and also glows in the dark!

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All pieces will be available in extremely limited quantities.

 

 

The Machine Man

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Scratch built 1/6 scale figure.

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Professional Toy Work: Prototypes

 

A selection of the toys I have worked on that have gone into production from licensed media

020Skorge, from Gears of War II. I was responsible for the painted prototype, the paint master for production and even worked a little but on the sculpting of the original figure.  I also oversaw the tooling of the original resin fine-cut master overseas in China for production.  The figure pictured above is the figure I painted.

 

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Sam Fisher from Splinter Cell.  I was responsible for the paint application of the prototype figure.

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Nano Suit from Crysis.  I was responsible for the paint application of the prototype figure.

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Siring from Bio-Shock. this piece was a life sized prop replica. I painted the prototype.

 

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Set piece I built for display to San Diego Comic Con 2008 for a line of Teenage Mutant Ninja Turtles figures.

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Another display set built for New York International Toy Fair 2009

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Bio-Shock display set used at San Diego Comic Con 2010.

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Close up of the Bio-Shock set, along with a “Little Sister” I painted.

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Army of Two resin fine cut prototype.  This is a resin master copy produced in chine for pre-production.  Figures like this are used as scale guide for production figures that come later on in the manufacturing process.  These figures are also used as a guide for tooling out the stainless steal molds.

I worked extensively on this figure wile in China.  The figure was originally meant to have much more articulation, particularly in the legs, but due to the figures intricacies and extensive paint job it would be too costly, therefor the figure was put into a fixed pose from the waist down.

I was in charge of negotiating all this and was also responsible for the fixed posse the figure ended up being placed in.  I thought her should look like he was about to move, or about to take a shot, with one foot slightly in front of the other.

 

Kid Nemesis & Kid Shukuteki II

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Scratch build hand cast resin, hand painted, non-scale figure.

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